Today I decided to go to a lecture mathematical/algorithmic design in Het Nieuwe Instituut Rotterdam. The invited four speakers, each of them did something computer generated design. So i’m going to tell what they talked about and how I’m feel about their work.
Pieter Schreurs – parametric design
Pieter is some sort of an artist/architect who designs his work with the help of math algorithms and programming. He first worked for seven years at ONL and now he works at RHDHV.
The first project he talked about, was a project he’s now working on. He programs this project in the program Grasshopper. Grasshopper is a graphical algorithm editor tightly integrated with Rhino’s 3-D, you can 3D model your design and gather the data out of tests to see where your design needs work. (He’s working on this project for RHDHV).
Then he talked about the “Parametric climbing wall”
This was also first made in grasshopper, where they could see which constructions worked the best. But they wanted to co-created with their clients, so they build a tool where they could adjust the model in meetings with the client. Later on they turned the tool into a web-app, so their client there clients could do it easily themselves.
Julius Horsthuis – visual effects designer and fractal artist
Julius has his own studio where he creates Fractal Architecture whith the help of the program called Mandelbulb 3D. Mandelbulb 3D is a free software application created for 3D fractal imaging. Developed by Jesse and a group of Fractal Forums contributors.
The program creates a space world where you can direct yourself through the world with the help of some 3D programming skills. Julius comes from the film world so that is why he also created tripie videos and on his website you can also see them in VR.
Rogier Arents – Graphic designer
Rogier was the guy hwo made the work I actually hoped to see at the lecture. He is a designer hwo makes pretty stuff by programming it. He started his presentation with chalk line. [www.rogierarents.com]
Chalk line is created with the use of a simple (not programmed) tool for construction workers, the tool is only a string of cotton and chalk, putting the string where you want the line and pull the string back and tada.. a line. Then he showed us his graduation project he made at the Design Academy Eindhoven in 2012 called Secret Signals.
This is such a cool project, inspired by nature, designed by a human on a computer and printed with a plotter. First of the story of the film is pretty cool, it’s about how the tomato plant sends out a scent if they have a plage (nature is awesome ). I don’t know what else to say just watch the video . The next project he showed was the Hearth Bloom, also a very good project based on data, made with pretty design.
“Heart Bloom is a participatory live-art installation, which offers the audience a biofeedback experience through mechanical movement, sound, and artistic visualisation. Only when you experience excitement or fear you actually feel your heart beat fast inside our chest. However, without you being aware of it, the heart is continually changing its frequency. Biofeedback is a technique that measures physiological processes, and rapidly gives back the data to the users, helping them to be aware of their physiological conditions. Each heartbeat triggers one movement, creating a line or a dot. The variation of the heart rate is demonstrated by the pen’s behaviour in real time. The overall heart rate variability is reflected by the visual characteristics of the generated drawing on paper. Let the heart lead the brush!”
They also now made an app together with the Dutch Hartstichting. I love how this project is a good design together with advertising and data giving people a new insight on there own earth. And now they also made it digital, so everybody can use it, wouw!
Rinus Roelofs – Artist
Rinus is a lover of art and mathematics inspired by Escher, he makes the most complicated designs. [www.rinusroelofs.nl]
I have trouble explaining what he exactly does, but like the first speaker he uses Grasshopper to make is art. He mostly told us that like the image you see above, it looks like it has two layers but if you look really closely you can see that the layers are connected and it is exactly one. I wish I could explain better in text what he does, but you have to actually see what he does to understand it (that was what he was saying during his presentation too)